I am a freelance artist aspiring to pursue building various assets in the game and animation industries. I possess a working knowledge in build 2D and 3D assets, specializing in digital artwork and aesthetics for character/prop models. My most current position is working remotely on my own time with the indie studio Ape Law, working on their current incoming game project.
EDUCATION
Digital Animation & Visual Effects School (2016-2017)
o Visual Effects Diploma; December 2016
o Game Design Diploma; August 2017
San Jose State University; San Jose, CA (2009-2015)
o B.A. in Design Studies; Concentration in Animation/Illustration (December 2015)
o Minor in Japanese (December 2015)
Yokohama National University (2012-2013)
o Study Abroad Diploma (August 2013)
PERSONAL SKILLS
o Bilingual in English/Japanese/Vietnamese
-Currently working remotely
-Responsibilities are currently to build props and miscellaneous environment assets for the company's game project, Alice's Lullaby
-For pipeline, utilizing a combination of Maya and Zbrush to sculpt and model, while building textures with Photoshop and XNormal
-Compile all claimed assets in Unreal, as well as set up basic blueprints for animators and set-dress up team members to access